xix
C
ONTENTS
• • • • •
Creating piloted control selectors....................................................................17– 47
Specifying the text and value for each state ....................................................17– 47
Setting up connections for a piloted control list selector.................................17– 48
Creating the Alarm and Event objects ....................................................................17– 49
Creating global objects............................................................................................17– 49
Creating reference objects ...............................................................................17– 50
Using placeholders to specify values for global objects..................................17– 51
Adding global objects into the graphic libraries..............................................17– 51
Setting up the link properties of reference objects..................................................17– 51
LinkAnimation.................................................................................................17– 52
LinkConnections..............................................................................................17– 53
LinkSize...........................................................................................................17– 53
LinkToolTipText .............................................................................................17– 53
LinkBaseObject ...............................................................................................17– 54
Link properties of grouped reference objects..................................................17– 54
Breaking links between reference and base objects ........................................17– 54
Working with
OLE objects....................................................................................17– 55
Creating OLE objects ......................................................................................17– 55
Converting
OLE objects.................................................................................17– 55
Working with ActiveX objects................................................................................17– 56
Attributes of ActiveX objects..........................................................................17– 56
Creating ActiveX objects.................................................................................17– 57
Setting up ActiveX objects to interact with FactoryTalk View.......................17– 57
Setting up tools in the ActiveX toolbox ..........................................................17– 58
Deploying ActiveX components automatically at run time ............................17– 58
Working with Symbol Factory................................................................................17– 58
To open Symbol Factory: ................................................................................17– 58
To select a graphic:..........................................................................................17– 59
Manipulating the graphic:................................................................................17– 59
Using electronic signatures to authorize run-time changes.....................................17– 59
Securing tag writes, commands, and downloads.............................................17– 61
Creating signature buttons...............................................................................17– 61
Securing objects in graphic displays ...............................................................17– 61
Tracking changes using FactoryTalk Diagnostics...........................................17– 62
18• Animating graphic objects............................................................ 18–1
About animation in FactoryTalk View .....................................................................18– 1
Setting up animation for FactoryTalk View graphic objects ....................................18– 2
Linking animation to tag values ........................................................................18– 3
Linking animation to expressions......................................................................18– 3
Linking animation to actions .............................................................................18– 3
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